Dr. Sattler
After Dr. Sattler or Dr. Malcolm move, place an insight token in their new space. You have 5 insight tokens. Whenever either of your fighters moves to a new space, place and insight token in their new space. Tokens may be placed in spaces with other tokens, including other insight tokens. There tokens have no effect themselves but any of your cards interact with them. When you remove insight tokens from the board, return them to your supply. You can place them on the board again in the future. If you would place an insight token but don't have any in your supply, nothing happens.
Updated about 1 month ago · 2 min
Underestimate these brilliant scientists at your peril. Study the quarry and gain insight against even the most ferocious foes. Your opponent never had control - that's the illusion.
Special ability
After Dr. Sattler or Dr. Malcolm move, place an insight token in their new space . You have 5 insight tokens. Whenever either of your fighters moves to a new space, place and insight token in their new space. Tokens may be placed in spaces with other tokens, including other insight tokens. There tokens have no effect themselves but any of your cards interact with them. When you remove insight tokens from the board, return them to your supply. You can place them on the board again in the future. If you would place an insight token but don't have any in your supply, nothing happens.
At a glance
Starting health : 13
Move value : 2
Sidekicks
Dr. Malcolm: Melee, 7 health, move 2.
Set-specific rules
Insight
You have 5 insight tokens. At the start of the game, place them off the board near your character card .
Whenever either of your fighters moves to a new space, place an insight token in their new space — for any reason, whether a maneuver action or an effect. If only one fighter moves, place one token; if both move, place one in each. You do not place a token if you take the maneuver action but do not move them, nor if they are placed (rather than moved).
Insight tokens may share spaces with other tokens. You may not move an insight token once placed. They have no effect themselves, but many of your cards interact with them. When removed, return them to your supply to place again later.
Golden rule: whenever this hero ’s card text contradicts a general rule, the card wins.
Related
Heroes
Mentioned terms