The cooperative mode where up to four heroes team up against a game-controlled villain.
Updated
about 1 month ago · 1 min
Unmatched Adventures is a standalone, cooperative way to play using the core rules and heroesHeroYour primary fighter, with a character card, special ability and unique deck. If your hero is defeated, you lose. from Unmatched. Up to four heroes work together to defeatDefeatedA fighter at zero health is removed from play. Defeat your opponent's hero to win. a villainVillainThe main enemy in Unmatched Adventures, controlled by the game. Reduce its health to zero to win. controlled by the game. You can use the heroes in an Adventures set or mix and match heroes from any Unmatched set.
Each villain has a unique objectiveObjectiveA villain's goal in Adventures; completing it makes the game harder, and completing it enough times defeats the heroes.. Every time the villain completes its objective, things get harder for the heroes, while the villain’s minionsMinionA secondary enemy in Unmatched Adventures that fights alongside the villain, controlled by the game. threaten them with their own attacksAttackAn action that pits an attack value against a defense value to deal damage. Can be melee or ranged.. If the villain completes all of its objectives, the heroes lose.
Adventures is cooperative — communicate what’s in your handHandThe cards a player holds. You start with five and may hold up to seven, discarding down at the end of your turn., coordinate turns and make plans. You can even play with open hands if you prefer.
Unless these rules say otherwise, all the normal Unmatched rules still apply.
Winning and losing
Win: defeat the villain, reducing its healthHealthA fighter's life total, tracked on a health dial. At zero health the fighter is defeated. to zero.
Lose: the villain achieves its objective four times, or all of the players’ fightersFighterAny miniature or token you control on the battlefield — your hero plus any sidekicks. (heroes and sidekicksSidekickA secondary fighter represented by a token. A sidekick can be defeated without ending the game.) are defeated.