Squirrel Girl
GO NUTS! At the start of your turn, summon a squirrel in a space adjacent to Squirrel Girl. Squirrels are small fighters. Do not start with any squirrels on the board.
Updated about 1 month ago · 1 min
With horde of squirrels at her side it's time to eat nuts and kick buts! Then you'll know why they call her ... unbeatable.
Special ability
GO NUTS! At the start of your turn, summon a squirrel in a space adjacent to Squirrel Girl. Squirrels are small fighters . Do not start with any squirrels on the board.
At a glance
Starting health : 13
Move value : 2
Sidekicks
Squirrel ×8: Melee, 1 health, move 2.
Set-specific rules
Squirrels
Squirrel Girl's sidekicks are squirrels. Do not place any at the start of the game. At the start of each of your turns, you may summon a squirrel: if you have any off the board, place one on an empty space adjacent to Squirrel Girl; if all are on the board, take one from the board and place it adjacent to her.
Squirrels are small fighters. Opposing fighters may move through them and vice versa. A small fighter may share a space with another fighter (including opposing), and is adjacent to spaces it is in and fighters it shares a space with. Up to 4 small fighters may share a space. If a small fighter takes damage , all small fighters of the same type in that space take an equal amount (so any damage to a squirrel defeats it and all squirrels sharing its space).
Golden rule: whenever this hero ’s card text contradicts a general rule, the card wins.
Related
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