VIBRANIUM SUIT
Whenever you BOOST, draw 1 card.
Cards stored in your VIBRANIUM SUIT can only be used to BOOST.
Updated
about 1 month ago · 1 min
With his vibranium suit, the stalking pantherStalking PantherBlack Panther absorbs your strikes and unleashes them back with his cat-like reflexesCat-Like ReflexesBlack Panther. "Wakanda Forever!Wakanda Forever!Black Panther"
Special abilitySpecial abilityThe unique rule printed on a hero's character card. It is always in effect unless the card says otherwise.
VIBRANIUM SUIT
Whenever you BOOSTBoostPlaying a card face down to add its boost number (top-left) to an attack or to power a BOOST effect., drawDrawTake the top card of your action deck into your hand. 1 card.
Cards stored in your VIBRANIUM SUIT can only be used to BOOST.
At a glance
Starting healthHealthA fighter's life total, tracked on a health dial. At zero health the fighter is defeated.: 14
Move valueMove valueThe number on a hero card showing the maximum spaces that fighter may maneuver in one turn.: 2
AttackAttackAn action that pits an attack value against a defense value to deal damage. Can be melee or ranged. type: MeleeMelee attackAn attack that may only target an adjacent fighter.
SidekicksSidekickA secondary fighter represented by a token. A sidekick can be defeated without ending the game.
Shuri: RangedRanged attackAn attack that may target any fighter in the same zone, not just an adjacent one., 6 health, move 2.
Set-specific rules
Vibranium Suit
Black Panther can store cards from his opponent's deckAction deckA hero's unique deck of action cards, played to maneuver, scheme and fight. through certain card effects. When you store an opponent's card, placePlacedA fighter set directly into a space by an effect. Placing is not a maneuver, so it ignores normal movement rules. it face up on your Vibranium Suit card. Stored cards are not part of your handHandThe cards a player holds. You start with five and may hold up to seven, discarding down at the end of your turn. or deck and cannot be used other than to boost.
When you boost, you can use a card from your hand or one of your opponent's cards in your Vibranium Suit. If you boost with an opponent's card, add the boost valueValueThe combat number on a card or fighter. In combat the attack value is compared against the defense value. and resolve any boost effect as normal, then place it in your opponent's discard pile.
Whenever Black Panther boosts, he draws a card — immediatelyImmediatelyAn IMMEDIATELY effect resolves the moment combat cards are revealed, before the other windows.afterAfter combatAn AFTER COMBAT effect resolves once damage from the combat has been dealt. applying the boost value and before resolving the rest of the action, whether boosting with his own or an opponent's card.
Golden rule: whenever this heroHeroYour primary fighter, with a character card, special ability and unique deck. If your hero is defeated, you lose.’s card text contradicts a general rule, the card wins.