Bigfoot
Heroes rules

Bigfoot

At the end of your turn, if there are no opposing fighters in Bigfoot's zone, you may draw 1 card.

Updated about 1 month ago · 1 min

Mighty as a sequoia and untamable as the wind, Bigfoot comes crashing in with the darting Jackalope in tow. Quickly as you feel their power, they're gone, like a figment of the mind.

Special ability

At the end of your turn, if there are no opposing fighters in Bigfoot's zone , you may draw 1 card.

At a glance

  • Starting health : 16

  • Move value : 3

  • Attack type: Melee

Sidekicks

  • The Jackalope: Melee, 6 health, move 3.

Golden rule: whenever this hero ’s card text contradicts a general rule, the card wins.

Related

Heroes

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