Kooloo-limpah, everyone! The great Tingle from The Legend of Zelda is here, ready to kick ass and grab Rupees! This is a composite version of Tingle, including his own spin-off games, so I had to compromise in what to insert, but I am quite happy with the result. Tingle is kind of a meme character, but I wanted to nonetheless give him an interesting mechanic, while still embracing the memetic feel. I know Tingle is not really that popular in the west, but try to give the deck a chance. Carefully manage the distribution of Rupee tokens on the map to move around, strategically collect them or put them in the wallets of your opponents and then hit them when they don't expect it. Nobody grabs Tingle's Rupees except Tingle himself! Empty your wallets, there is a new boss in town! The card WHERE ARE TINGLE'S RUPEES does not come from any game, but the art I found was too perfect not to use (shotout to dan_dagouglas_art on Istagram, that I assume is the original author), same for the art for TINGLE, TINGLE! KOOLOO-LIMPAH!!, which I found here: https://aminoapps.com/c/zelda/page/blog/character-profile-tingle/kwkt_Gug6MDG2m3Vk3m58VaqWEaZ377. Otherwise, the artworks from the game Tingle's Balloon Trip of Love proved invaulable, they are simply too memetic not to use. The deck has been tested and should be rather balanced, but I am open to any suggestion and feedback to further improve it. I do not own abd take no credit for any of the content and art used to make these cards, and gain no profit from its use. Please support the original products and authors.
hunt for rupEes
Each time Tingle moves as part of his MANEUVRE, you may increase your movement by up to 2 spaces if it would end on the space of a RUPEE TOKEN by doing so.
Each time Tingle moves as part of his MANEUVRE, you may increase your movement by up to 2 spaces if it would end on the space of a RUPEE TOKEN by doing so.
- Tingle
At the start of the game, place the 7 RUPEE TOKENS (RTs) on the map in zones different than yours. There can ever be only 1 RT in a space at once.
When a fighter steps on a space with a RT, that fighter picks up the RT and places it on their character card as their RUPEE WALLET (RW).
When an effect of your cards asks you to place RTs on the map fron a RW, put them in empty spaces in zones different than your fighter's one. If a fighter is defeated, place their RTs on the map in the same way.
Tingle's aerial bombardment
After Combat : Deal 1 damage to all opposing adjacent fighters. If any of those fighters have RTs in their RW, place as many of those RTs as possible on the map.
Tingle divebomb
Immediately : If your fighter is not in the same space where it started this turn, the value of this card is 5.
After Combat : Distribute a number of RTs equal to your movement in this turn from the opposing fighter's and Tingle's RWs to the map.
tingle, tingle! Kooloo-Limpah!!
During Combat : Increase this card's value by +1 for each RT in Tingle's RW.
After Combat : Distribute all RTs in Tingle's RW on the map.
Where are tingle's rupees?
During Combat : Increase this card's value by +1 for each RT in the opposing fighter's RW.
After Combat : If you won, take all RTs that the opposing fighter has in their RW and put them in Tingle's RW.
Tingle burst
After Combat : You may place up to 3 RTs from Tingle's RW on the map, then move Tingle by the same number of spaces.
Tingle charisma
Immediately : Cancel the effect of your opponent's card.
After Combat : If you won, you may take 1 RT from your opponent's RW, if he has any, and add it to Tingle's RW.
Tingle's hired bodyguard
During Combat : You may place up to 3 RTs from Tingle's RW on the map and increase the value of this card by +1 for each.
Do you need a Tingle-map?
After Combat : Move one of the two fighters by 2 spaces. If you won and your opponent has RTs in their RW, you may take 1 of them and put it in Tingle's RW to move both fighters instead.
Whirling Tingle
After Combat : Deal 1 damage to all opposing adjacent fighters.
Tingle retreat
After Combat : Move Tingle up to 3 spaces, then put the same number of RTs from Tingle's RW on the map.
Tingle's heroic stance
Immediately : Increase this card's value by +1 for each RT in Tingle's RW.
Crafting tingle
Choose 1: - Put up to 3 RTs from Tingle's RW on the map, draw the same number of cards. - Choose 1 card from your discard pile and place a number of RTs equal to its BOOST from Tingle's RW on the map: add it to your hand.
Tingle tuner
Take up to 3 RTs from the map and add them to Tingle's RW. Gain 1 action.
A tingle is born
Place any number of RTs from Tingle's RW to the map, then Tingle recovers the same number of HP.
Tingle's going to snatch this
Place Tingle in any empty space of the map that contains a RT or in an empty space adjacent to a fighter that has a RT in their RW. Gain 1 action.
Tingle's aerial reconnAisance
Redistribute up to 5 RTs that are not in your RW between your opponents' RWs and the map (you can place them also in Tingle's zone). Gain 1 action.