The Demon King himself enters the arena! Defeat your opponents with the might of the Great King of Evil from The Legend of Zelda. Like my version of Link, this Ganondorf is also meant to be a composite of the various games of the saga, and some compromises had to be made on what to add. Use your Phantoms to press the opponent, build up your hand and then unleash the fury of the Dark Beast! The character gas been already tested in some matches, but may need further modification. I am open to any feedback and suggestion. I claim no credit or ownership of the content used for the cards and their art, and gain no profit from their use, Please respect and support the original authors and products. Real me won't be so easy fixed. Now onòy Ganondorf can use it and it has a value of 2 instead of 0. bosst value increased to 2.
Triforce of Power
At the start of your turn, if you have 6 or more cards in your hand, you may transform into DARK BEAST GANON (see the DARK BEAST GANON rule card).
2 x
Phantoms
1 x
Dark Beast Ganon At the start of your turn, if you have 6 or more cards in your hand, you may transform into DARK BEAST GANON (see the DARK BEAST GANON rule card).
When Ganondorf enters this form, he gains the following effects:
- He is considered a Large Fighter: he occupies 2 adjacent spaces at once and he can use melee attacks from 2 spaces away from the target.
- His MOVE speed becomes 1 (the MOVE speed of the PHANTOMS does not change).
- He adds +1 to all his ATTACK cards
- Each time Ganondorf would take exactly 1 damage, he takes no damage instead.
- His cards activate the effects indicated by (Dark Beast).
At the end of your turn, you must discard 1 card. If you cannot discard cards, the transformation ends and Ganondorf loses these effects until you transform again.
Fury of the Demon king
During Combat : (Dark Beast) Increase this card base value by +1 for each card in your hand.
Dead's man volley
Ganondorf may play this card face up as a ranged attack.
During Combat : Your opponent may BLIND BOOST their card, then you may BOOST this card.
After Combat : If you won, your opponent discards 2 random cards. If you lost, your fighter takes 2 damage.
Trident of darkness
After Combat : If you won, your opponent may not leave their space until the end of their next turn. (Dark Beast) Gain 1 action.
Gerudo scimitars
After Combat : If you won, SECOND SLASH
second slash
Warlock Punch
During Combat : You may BOOST this card.
After Combat : (Dark Beast) Deal 2 damage to the opposing fighter.
Gloom Spawn
Immediately : Your opponent must discard 1 random card.
After Combat : If you won, the opposing fighter cannot leave their space until the end of their next turn.
Merge into painting
After Combat : You may move each PHANTOM up to 3 spaces (you can move through opposing fighters).
Blade Lock
Immediately : If your opponent's card BOOST value is equal or lower than this card's one, ignore your opponent's card value.
After Combat : If you won, draw 1 card. (Dark Beast) Your opponent also discards 1 random card.
Failed execution
Immediately : Cancel your opponent's card effect.
After Combat : Draw 1 card. (Dark Beast) Draw 2 cards instead.
Gloom Surge
Immediately : Reduce your opponent's card value by 2 (minimum 0).
After Combat : If you won, inflict damage to the opposing fighter equal to the BOOST value of their card. (Dark Beast) You may discard 1 card and add its BOOST value to the damage.
The real me won't be so easy
Immediately : Change Ganondorf's space with any active PHANTOM. The PHANTOM becomes the new defender. If there are no PHANTOMS on the board, ignore this card's effect.
After Combat : If Ganondorf is not in the space he was before the start of combat, draw 2 cards.
The calamity unleashed
All opposing fighters in Ganondorf's zone must discard 1 card or take 2 damage.
(Dark Beast) They must discard 2 cards instead or take 3 damage.
Chosen of Power
Choose 1:
- Draw 3 cards.
- Ganondorf recovers 3 HP.
- Choose up to 2 non-SCHEME cards from your discard pile and add them to your hand.
The phantom Saboteurs
Choose 1:
- Place a defeated PHANTOM back on the board in an empty space in Ganondorf's zone.
- Move all of your PHANTOMS to any empty spaces on the board.
- Change Ganondorf's space with a PHANTOM. Gain 1 action.